Gwent: The Legendary Card Game Review
A superb recreation of the mini card game from CD Projekt Red's colossus, The Witcher III: Wild Hunt. Gwent is strategic but simple; it requires complex thought but can be taught in seconds. It's incredibly easy to pick up but fiendish to master. It's a game you will play over and over again in one sitting!
Gwent: The Legendary Card Game: A Quick Summary

Score:
8.5/10

Number of Players:
1-5

Time to Play:
20-30 mins
What was a simple mini-game in The Witcher is now a beautifully produced experience. This is the kind of game that you will binge on, whether that's solo or with lots of friends. The core game comes with hundreds of cards from five factions, and it only loses marks because of the poorly produced paper game mat.
What we loved:
The simplicity of the game, so quick to learn
Mastery is complex, it's very strategic
The artwork is very faithful to the game rather than the TV show
Games are relatively fast but fun
It's an incredibly replayable game with lots of alternative modes
What could be improved:
That game mat! It could have been simple card and that would have been better than the paper floppy monstrosity
Fancy a game of Gwent?
You're sitting in The Chameleon in Novigrad, and Zoltan Chivay challenges you to a duel, a game of Gwent to define the ages, but when you get your deck out, you realise you haven't rummaged through enough bins and crates to find the right cards to win! Foiled!
But what's that shiny, fancy box that's just been delivered? Why it's Gwent: The Legendary Card Game, and it's packed with every Gwent card from every faction you could ever possibly need. Zoltan, you're going down!
Gwent: The Legendary Card Game from CD Projekt Red (in publication with Hachette Boardgames) is a beautifully faithful recreation of the addictive mini game from The Witcher III video game. The aim is to strategically build your deck and play cards so you accumulate the highest strength score over a round, while preserving enough cards to also win at least one more round from a best of three. Losing players must remove one of their two gems, and when they run out of gems, they've lost the game.
The premise is extremely simple, the artwork is fabulous and so evocative of running around Redania or Skellige, and the strategy element is challenging in the most satisfying way. All in all, this game is a triumph, and you will binge on it over and over again.
Why is Gwent so good to play?
What's in the Gwent box?
The box contains five different factions: Northern Realms, Scoia'tael (elves), Monsters, Skellige (a Viking-like people) and Nilfgaard (boooo). Each deck has enough faction-specific cards to create a unique playing style and combinations of strategy based on who and what you're playing. Nilfgaard is sneaky, Monsters will overwhelm you with hordes of critters, and Skellige units transform into powerful beasts. There are also some relatively powerful neutral cards (Triss, for example) that provide everyone with access to strong heroes without unbalancing the game. And there is also a cow...
Deck building in Gwent:
The cleverest mechanic in Gwent is deck building. Each player must have a minimum of 22 unit cards, 1 leader and a maximum of 10 special cards (weather, for instance). This means a player might load the deck with lots of units, especially if they work in combination together (hordes of monsters, for instance). If they do load the deck, then they may struggle to win the game, because players must deal 10 cards randomly from the deck to play across all three rounds. At the end of each round, all cards played are discarded. So if a player goes too deep in round one to win, there is a good chance they will lose the game! On their turn, players can only do one of three things: play a card, use their leader's special ability or pass. And passing can sometimes be the most powerful move of the three!
This is such a simple but powerful ruleset because players must carefully choose the card types, the number in the deck and work out the chances of them being drawn into a hand. Fill the deck with too many units, and you might not have enough of one type in your hand to use special abilities, but stack too many heroes and you won't get the multipliers you need to beat factions with lots of hordes.
Each faction has enough flavour to dictate your playing style and to force your opponent to change their deck to suit. For instance, Northern Realms vs Monsters is a tricky match-up. Northern Realms can link cards together with the same names and create a powerful multiplier, but only if enough of the right cards are drawn, which might mean requiring a smaller deck, impacting future rounds. While Monsters can play lots of different cards onto the table, significantly boosting the strength in every round. Certain abilities allow players to add cards from the deck and the hand, requiring strategic thinking to determine which cards to stack and which to leave in the larger deck. It's clever, challenging and very satisfying.
Once play begins, players must carefully watch each other, mentally add up the strength of the cards that have already been played, and try to keep one eye on the size of both players' remaining hands. Playing a card means it is committed for good, so the strategy should consider this round and the rounds to come. When both players have passed on a round, it ends, strength scores are totalled up, and the loser must discard a gem.
Why passing might be a winning move in Gwent:
Passing is a powerful move in Gwent; sometimes, the most important thing is NOT to play a card, especially if you have more strength than your opponent. But if you miscalculate, and your opponent also passes, then you may lose. Similarly, if you can see there is no way you can win the round, you still have strength in your hand, and your opponent has overcommitted, then sacrificing it for a better position in the next two rounds might be sensible. There are very few games where NOT playing is as powerful as taking a turn.
The pros and cons in detail
What we liked:
We love how easy this game is to pick up and play. If you've played Gwent in The Witcher video game, then you'll of course get going straight away. But even if you've never heard of Yennifer and you don't know what a crone is, you will still understand how to play this game for the first time in roughly ten minutes. We don't have many games in our collection that are this easy to learn!
Gwent is also small, the box is small, the card decks are a transportable size, so if you do want to take this on holiday or pop round to friends, you won't need a trailer to get it there. This makes Gwent a very good gateway game!
Even though the game is really simple to learn, mastering it is a challenge. More importantly, mastering it is a really fun challenge. You don't feel like it's a chore trying to understand the different factions or how to build the deck. Every game is fast, rewarding and requires deep thought. Which makes trying again and again really enjoyable. You will play this game on repeat, especially if you have opponents who are also competitive. Finally working out the best way to play the MEDIC power, or which spies to keep in hand, is really satisfying, especially when it flummoxes your playing partner.
Playing a game of Gwent is fast, setup takes no time at all and a round takes about 15 minutes or so. Most games will only run for two rounds so an entire game can be completed in 30 minutes. The game is so enjoyable, it feels like 5 minutes! There are also lots of alternative modes, including solo and tournament, so replayability is a really big factor, and adds to the feeling of value you get from buying Gwent.
The artwork is lovely, the production quality is reasonable, and what you would expect for the price point (around £35-£ 40-ish from places like Chaos Cards). If you've only watched the Netflix show, then you won't recognise all of the characters, but if you've spent hundreds of hours completing Witcher III: Wild Hunt, then you will be immediately transported back.
What we would improve:
There is only really one gripe we have with Gwent: The Legendary Card Game. The playing mat! It's poster paper quality and folded in the box. Which means when you lay it out, you get those really annoying ridges where the folds were. These days, we are spoiled when it comes to board game production values, but just making the board cardboard would have been easy enough. Instead, you have to press down the paper and try to make it as flat as possible. It's very annoying and unnecessary, considering what has been achieved in the last five years of board game production.
There are neoprene playmats you can get for your favourite faction, but you buy them one player per pack, and they are around £16 each. So you'll be spending the same amount on mats as you have on the game itself for two people.
Gwent: The Legendary Card Game: A Summary
Fast, immensely replayable, clever, simple, deep, strategic. You name it, and Gwent has it in abundance. A very good value card game, a great game for new or experienced players and certainly one that will see lots of play time. We strongly recommend Gwent: The Legendary Card Game!
Expansions and Related Games
Expansions
There are expansion card packs for different factions, providing neutral cards to bolster your deck, for instance for the Northern Realms.

Related Games
Gwent: The Legendary Card Game has lots of accessories available, from card sleeves to Neoprene Gwent playmats (but only 1 per person it seems).

Other Games You May Like
Gwent: The Legendary Card Game: Frequently Asked Questions
Do I need to know The Witcher to enjoy Gwent?
If you like strategic card games or games which are competitive and require planning and clever execution, then Gwent is for you. You don't need to know about the characters or the fantasy setting to enjoy great gameplay. If you do love The Witcher series, then the artwork will just add to your enjoyment.
Is Gwent a complete game or a collectible card game?
The Gwent: Legendary Card Game boxset comes with 436 cards across 5 factions, which means you have more than enough cards to build bespoke decks, have multiple playing styles and try out all the factions.
Is Gwent a good game for people new to board gaming?
Gwent is an excellent entry point into board gaming. The game itself is extremely easy to learn and teach to others. It looks good, and the production values are to a level you would expect from modern-day board games (except the playing mat). It's extremely replayable and most impressive of all, for such a simple game, it's extremely difficult to master. A superb example of board gaming to lure new players into the addiction!
Transparency Notice
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