top of page
the land rover meeple moving around tiles in Habitats the Board Game

Habitats Board Game - The Review

What a lovely cosy game!  Build your preserve, match animals in the habitats they're comfortable in and score points as you pootle around in your jeeple.  Wonderful!

Habitats: Quick Summary

Score.png

Score:

8/10

Players.png

Number of Players:

1-5

Timer.png

Time to Play:

20-40 mins

A really nice, cosy game.  Very quick to set up and teach, beautiful artwork and fun gameplay. We enjoyed playing this a lot.

What we loved:

  • Rapid setup and shallow learning curve

  • A great theme that's appealing to a wide audience

  • The artwork and production are excellent

  • The iconography is clear and easy to read

  • It's not a long game and comes in a sensibly sized box

What could be improved:

  • The rule book:  It's small, which is good, but a few key details are missing and an errata or FAQ section would have been useful.

Where to buy Habitats

4x4s driving around the preserve

Draw, Drive and Deal through your Habitat

Thank you to Chaos Cards for sending us this copy to review. We really appreciate when partners help us in this way, as board games are expensive. This has not influenced our opinion of Habitats, however, we recommend getting your games from Chaos Cards as their service is excellent. If you do, then we receive a small commission that doesn't affect your price, but helps us continue with the site.

Habitats is a game about collecting animals and popping them in the environment they love in your preserve. It's as simple as taking a tile, adding it to your reserve and then driving onto the next space. The rules are easy to pick up (mostly, see below), the turns are quick, and the theme and artwork are immersive.


Playing Habitats:


The playing area is divided into two: there is the central "market" and each player's playing area, or their preserve. The aim of the game is to collect animals and score them by building habitats around them that fit their requirements. In the meantime, there are yearly goals you need to achieve to gain bonus points, such as distance from the edge of the preserve.


Players take it in turn to select a tile from the market, drive their vehicle into the space created, place their drawn tile in their preserve adjacent to another tile and then replace the tile in the market. Players can choose tiles that are in front of or to the sides of their vehicles, and then they must drive into the space. This mechanic requires strategy and a little forward planning to make sure you land on the right spaces and collect animals you can score.


Tiles might be animals that need habitats, or flowers for bees and butterflies, or watchtowers to spot your inhabitants. There are also camp tiles and tourists, too. Each tile type scores in a different way and requires different tactics to unlock its points.


This continues at a fair pace until a specified number of turns has been completed, and the "year" has ended. Players then decide who has achieved their goals for that year and gained bonus points before continuing to play. A two-player game lasts 24 turns over three years, with six potential goals to score.


Each time an animal tile has met its scoring requirements, it has a score token placed on it. At the end of the game, each player totals scores from their goals and their preserve tiles, and then the player with the most points is the winner.


It actually takes longer to write about playing the game than learning how to play!

The yearly bonus score tracker in Habitats the Board Game

What is Habitats like to play?

This is a fun game, it's precise but simple, and this frees players up to really think about their strategy, how they will score points and what journey they need to make through the market to grab the habitat spaces that will score in their preserve. The goals add complexity, but not so much that they get in the way, and some players will prioritise winning them all as a good way to boost scoring. Others may not; they may see watchtowers, camps and tourists as their route to points.


Win the game your way

Board games will often only have one or maybe two routes to winning the game, but Habitats, for all its simplicity, has several ways. You can build big habitats, or lots of small ones, or add in camps and tourists, or do all of that and go for goals too. You will find your own playing style, and the game mechanics will provide you with the space to execute it. Very clever, and very enjoyable.


Player interactions are limited, however, and it's only when driving around the market that you can either block, steal or react to another person's move. Most of the time, we didn't bother worrying about what our opponent was doing; it was much more fun planning our own routes and pottering around collecting the wide range of different species.


A cosy cuddle of a game

The real heart of this game is the cosy playing experience. This is a warm hug of a game, pootling around in your Jeeple, finding cool animals and putting them in your playing area. All while enjoying a blooming good cup of tea and a chat. Perhaps with some music on in the background. Delightful...


This isn't a nasty, all-out winning game. It doesn't compete as hard as Gwent, for instance, and isn't as points-oriented as Wingspan, even. Instead, it's a quiet, relaxing 30 minutes, then a quick tot up of the scores before refreshing the mug, resetting the game and starting again. This game was made for post-Sunday Roast play time.

Where to buy Habitats

components for Habitats board game

Habitats: The pros and cons in detail

What we liked:

This game is very quick to set up and play. Pop all the boards out, set the market to match the right number of players and choose your colour of Jeeple. That's it, you're away. This makes it a great game to take on holiday or down the pub/cafe. It also makes it one of those games that will often appear when you just fancy a game, but not a heavy investment of time and energy. A rainy evening in November after tea.


The theme is lovely too, we're not too sure about calling the area to collect animals "the market", but the animals are super cute, accurate, and the main aim is to preserve them rather than jam them in tight spaces.


In keeping with the theme, everything in the box is produced superbly. The artwork by Dominique Ramsey and Danie Profiri from Allplay is top drawer (just look at the lion on the box, he's spectacular!). The tiles feel good in the hand, and the meeples are great. I'm almost certain they're Land Rovers, but we couldn't rhyme that with meeples, so we settled for Jeeples instead. They're fab. Everything is easy to read, it's easy to tell which habitats will score for each animal, and the scoreboard is very easy to follow, too. All of this serves to let the players focus on playing; it's a very immersive playing experience.


What we would improve:

Overall, this game is very well designed, but the one slight gripe we have is with the rulebook. It's four pages long, with photos to assist the game descriptions. This isn't our criticism; in fact, it's very refreshing. The issue we have is with the space between the rules, the queries and the errata that always occurs when learning a new game. For instance, during the setup phase, each player must choose a Jeeple and an entrance gate. That's the last mention of the gate for the rest of the guide. Placing your first tile must be adjacent to it, but you would only know this from carefully looking at the photos. Each entrance has a different starting habitat in the background, so does this count towards the scores or not? We assumed so, but there was nothing there to help us for definite.


It's a small oversight, but once we got the goals, the animal tiles in play and our habitats were growing around corners, we had more queries. The back page features a good rundown of possible scenarios for scoring, but a link or QR code to an FAQ webpage would have helped lots. As it was, we worked out an answer that suited everyone and carried on with those.

Habitats The Board Game: A Summary

Simple, clever, beautiful and quick to play, Habitats is a really enjoyable game. We strongly recommend adding it to your collection, and we think it will see A LOT of time on your gaming table.

Where to buy Habitats

Expansions and Related Games

Expansions

There are no expansions for Habitats currently

Related Games

Allplay are well known for their innovative board game designs and novel themes. If you enjoy Habitats, then you may want to check out Twinkle Twinkle, a game about building constellations. Or if you want another cosy board game, then consider River Valley Glassworks and spent your evening as a woodland creature collecting shiny glass for market.


If you want something more strategic and mentally satisfying then consider Ganz Schon Clever. It doesn't have the visual charm that Habitats does, but it is a satisfying cerebral challenge.

Ganz Schon Clever

Other Games You May Like

Wingspan

Wingspan Board Game Box

Wingspan takes more time to learn, but it has the same excellent production quality and satisfying gameplay.  This is a great game to move onto, once you're feeling Habitated out and you want the next wildlife adventure on your gaming table.

Botany

Botany Board Game Box

If you're enjoying the nature and travel of Habitats, then try Botany.  It's bigger, but still beautiful, has a lovely sense of humour running through it and is simple to learn.

Let's Go To Japan

Let's go to Japan card art

If the cosy gameplay from Habitats appealed, then take a look at Let's Go To Japan.  You will enjoy planning a tour through Kyoto and Tokyo, stopping off at cat cafes, shrines and temples.  It has good player interaction compared to Habitats, while not being too competitive in nature.

Subscribe to our mailing list

By clicking submit, you agree to receiving newsletters, special offers and deals from our partners. These will be communicated by email. You can unsubscribe at any time via our contact page. For more information visit our privacy page. All rights reserved. The Gaming Table.

The Habitats Board Game: Frequently Asked Questions

Who designed Habitats?

Habitats was designed by Corne Van Moorsel, he's well known for creating games with tight rulesets that appear simple but have chunky elements to crunch into. Dominique Ramsey and Danie Profiri were the artists behind the beautiful illustrations.

What comes in the Habitats box?

There is a lovely large tile bag, with a cracking WOMAD style design. You will get 15 goal tiles, a score board, 2 year tracks, 5 entrance tiles, a wipe clean marker pen, 5 Jeeples, a turn tracker, 50 score markers and 134 tiles to play in your preserve.

Does Habitats have a solo mode

Yes, the solo mode is good, although a little abandoned in the rulebook. Players get 25 turns in which to create their preserve. There are no year-end goals and the aim is simply to see how high you can push your score to become King of the Jungle. It's a good, fun game even when playing solo, and it's already seen some time on the table in between gaming sessions.

Transparency Notice

This review contains affiliate links to Amazon, Zatu Games, and Chaos Cards. When you purchase through these links, we earn a small commission at no extra cost to you. This helps support our independent reviews while keeping our content free. We only recommend games we genuinely believe in.

bottom of page